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	<id>https://trainersquidgy.com/index.php?action=history&amp;feed=atom&amp;title=Crystal_Reuniclus</id>
	<title>Crystal Reuniclus - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://trainersquidgy.com/index.php?action=history&amp;feed=atom&amp;title=Crystal_Reuniclus"/>
	<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Reuniclus&amp;action=history"/>
	<updated>2026-04-05T21:29:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://trainersquidgy.com/index.php?title=Crystal_Reuniclus&amp;diff=357&amp;oldid=prev</id>
		<title>Squidgy: Created page with &quot;== Reuniclus&#039;s Backport == [https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Reuniclus.ips &#039;&#039;&#039;Reuniclus&#039;&#039;&#039;] &lt;div style=&quot;clear: both;&quot;&gt;&lt;/div&gt;   == Reuniclus&#039;s Evolutions ==  Solosis evolves into Duosion at Level 32.  Duosion evolves into Reuniclus at Level 41.  == Solosis&#039;s Moves == === Level-Up Learnset ===  {| class=&quot;learnset&quot; style=&quot;text-align:center&quot; |+ Level Learnset |- ! class=&quot;learnset-header&quot; | Level !!...&quot;</title>
		<link rel="alternate" type="text/html" href="https://trainersquidgy.com/index.php?title=Crystal_Reuniclus&amp;diff=357&amp;oldid=prev"/>
		<updated>2025-05-11T20:29:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Reuniclus&amp;#039;s Backport == &lt;a href=&quot;/wiki/File:Reuniclus.png&quot; title=&quot;File:Reuniclus.png&quot;&gt;thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Reuniclus.ips &amp;#039;&amp;#039;&amp;#039;Reuniclus&amp;#039;&amp;#039;&amp;#039;&lt;/a&gt;] &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;   == Reuniclus&amp;#039;s Evolutions ==  Solosis evolves into Duosion at Level 32.  Duosion evolves into Reuniclus at Level 41.  == Solosis&amp;#039;s Moves == === Level-Up Learnset ===  {| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot; |+ Level Learnset |- ! class=&amp;quot;learnset-header&amp;quot; | Level !!...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Reuniclus&amp;#039;s Backport ==&lt;br /&gt;
[[File:Reuniclus.png|thumb|left|200px|[https://www.trainersquidgy.com/Patches/BackportPatches/Crystal/Modern/Reuniclus.ips &amp;#039;&amp;#039;&amp;#039;Reuniclus&amp;#039;&amp;#039;&amp;#039;]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Reuniclus&amp;#039;s Evolutions ==&lt;br /&gt;
&lt;br /&gt;
Solosis evolves into Duosion at Level 32.&lt;br /&gt;
&lt;br /&gt;
Duosion evolves into Reuniclus at Level 41.&lt;br /&gt;
&lt;br /&gt;
== Solosis&amp;#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psywave&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Reflect || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Snatch || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Light Screen || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Charm || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Recover || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psyshock&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Endeavor || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;36&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Future Sight&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Pain Split || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Psychic || class=&amp;quot;-bg&amp;quot; | - || Status || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Heal Block || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Wonder Room || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM04&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM13&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Snore&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM21&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Frustration&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM25&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Thunder&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;electricbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Electric&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;120&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM27&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Return&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Shadow Ball&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;ghostbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ghost&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM39&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Swift&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM42&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Dream Eater&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM55 || Flash || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 70% || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
Solosis learns no moves via Tutoring.&lt;br /&gt;
&lt;br /&gt;
== Duosion&amp;#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psywave&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Reflect || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Snatch || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Reflect || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Snatch || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Light Screen || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Charm || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Recover || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psyshock&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Endeavor || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;31&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Future Sight&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Pain Split || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psychic M&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Heal Block || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Wonder Room || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM04&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM13&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Snore&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM21&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Frustration&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM25&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Thunder&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;electricbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Electric&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;120&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM27&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Return&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Shadow Ball&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;ghostbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ghost&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM39&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Swift&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM42&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Dream Eater&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM55 || Flash || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 70% || 20&lt;br /&gt;
|}&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
Duosion learns no moves via Tutoring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Reuniclus&amp;#039;s Moves ==&lt;br /&gt;
=== Level-Up Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Level Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Level !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psywave&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Reflect || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Snatch || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Reflect || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Snatch || class=&amp;quot;darkbg&amp;quot; | Dark || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Light Screen || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Charm || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Recover || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psyshock&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Endeavor || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;31&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Future Sight&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Pain Split || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;39&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Psychic M&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;41&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Dizzy Punch&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Heal Block || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Wonder Room || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== TM/HM Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ TM Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | TM !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM01&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;DynamicPunch&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;fightingbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fighting&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || Curse || class=&amp;quot;???bg&amp;quot; | ??? || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM04&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rollout&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;rockbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Rock&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || Toxic || class=&amp;quot;poisonbg&amp;quot; | Poison || Status || 0 || 85% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM08&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Rock Smash&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;fightingbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fighting&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || Psych Up || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM10&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hidden Power&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || Sunny Day || class=&amp;quot;firebg&amp;quot; | Fire || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM13&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Snore&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM15&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Hyper Beam&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;150&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;90%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || Protect || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || Rain Dance || class=&amp;quot;waterbg&amp;quot; | Water || Status || 0 || 90% || 5&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || Endure || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM21&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Frustration&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM25&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Thunder&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;electricbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Electric&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;120&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;70%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM27&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Return&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM30&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Shadow Ball&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;ghostbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ghost&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || Double Team || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM33&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ice Punch&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;icebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ice&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || Swagger || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 90% || 15&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || Sleep Talk || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM39&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Swift&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM41&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;ThunderPunch&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;electricbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Electric&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM42&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Dream Eater&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;psychicbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Psychic&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || Rest || class=&amp;quot;psychicbg&amp;quot; | Psychic || Status || 0 || 100% || 10&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || Attract || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 100% || 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM48&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Fire Punch&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;firebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fire&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TM54&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;normalbg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM55 || Flash || class=&amp;quot;normalbg&amp;quot; | Normal || Status || 0 || 70% || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tutor Learnset ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;learnset&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Tutor Learnset&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;learnset-header&amp;quot; | Tutor !! Move !! Type !! Category !! Power !! Acc. !! PP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;TU01&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Flamethrower&amp;#039;&amp;#039;&amp;#039; || class=&amp;quot;firebg&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fire&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damaging&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;100%&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Removed Pokémon and Moves ==&lt;br /&gt;
In order to fit the entire line in, Celebi has been replaced by Solosis.&lt;br /&gt;
&lt;br /&gt;
In order to create room for the backport&amp;#039;s moves, the following moves have been removed. None of these moves is seen in a regular challenge run.&lt;br /&gt;
&lt;br /&gt;
MOVE 252 -&amp;gt; SNATCH&lt;br /&gt;
&lt;br /&gt;
MOVE 253 -&amp;gt; PSYSHOCK&lt;br /&gt;
&lt;br /&gt;
MOVE 254 -&amp;gt; ENDEAVOR&lt;br /&gt;
&lt;br /&gt;
RAZOR WIND -&amp;gt; HEAL BLOCK&lt;br /&gt;
&lt;br /&gt;
SKY ATTACK -&amp;gt; WONDER ROOM&lt;/div&gt;</summary>
		<author><name>Squidgy</name></author>
	</entry>
</feed>